Appropriately named, the ‘Goliath’ engine emulates many airliner-style turbofan engines, sacrificing speed for superior fuel efficiency and lift capability. Players looking to build extremely agile aircraft should give a close look at the ‘Panther’ its unmatched thrust-vectoring range allows otherwise unremarkable jets to dance across the sky. Switching between modes works much like the dual-mode SABRE engines, minus the rocket part requiring oxidizer. The ‘Panther’ engine allows players to engage an afterburner to get a sizable boost in power for a disproportionate loss of fuel economy. Each one has their own special place in the update.įull afterburner can get an aircraft moving. 625m jet named ‘Juno’, the super maneuverable 1m afterburning ‘Panther’ and a ‘Goliath’ 2.5m underslung turbofan. Jet Engines received a lot of love with three brand new models: a small. The patch notes can be found of the second page, but there are several very important features that bear talking about individually.įirst up in the rather diminutive 24 megabyte download, and my favorite part of every update so far, we have a variety of new parts alongside the reworking of several old parts. Rather than wait, the players were treated to a small(er) release, as Squad wanted to share some of the features that were ready. However, the transition to 1.1 has taken a bit longer than they had anticipated.
#Ksp crossfeed 64 Bit
The 1.1 update will bring the game to Unity 5, include 64 bit support, and add multithreaded physics calculations. Many of the features have been covered in a fantastic video by Scott Manley, friend of TMC and space game aficionado, in a preview video embedded below.Īfter the release of 1.0.4, Squad had talked about the next update being version 1.1. With new parts, contract updates, more than a few changes to physics, and about 100 bug fixes, the just released version 1.0.5 update to Kerbal Space Program is more than ample proof that Squad is far from done with Kerbal Space Program.